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AI Insights · Timothy · July 2022

Top 5 Chibi Games in Europe Q2 2022 Performance

Discover the performance trends of the top 5 Chibi games on a unified platform in Europe during Q2 2022, including key metrics like weekly downloads, revenue, and active users.

Top 5 Chibi Games in Europe Q2 2022 Performance

In Q2 2022, the top 5 Chibi games on a unified platform in Europe displayed varied performance trends across key metrics such as weekly downloads, revenue, and active users. Below is a detailed look at how each game fared during this period.

Smolsies 2 - Cute Pet Stories from TutoTOONS showed a fluctuating trend in weekly downloads, peaking at 427K in the week of April 11 and dropping to around 90K by early June, before slightly rising to 111K by the end of June. Weekly revenue saw a decline from $237 in late March to $81 by late June, with a small rebound to $109 in the final week. The game maintained a relatively high number of weekly active users, though there was a decline from 645K in early April to 287K by the end of June.

Pocket Love! by HyperBeard Inc. experienced a steady decrease in weekly downloads from 209K in late March to 93K by late May, before a slight recovery to 130K by the end of June. Weekly revenue also saw a downward trend, starting at $6.9K in late March and falling to about $3.7K by the end of June. The weekly active users followed a similar pattern, dropping from 526K in early April to 417K by the end of June.

Pou from Zakeh Limited maintained a relatively stable number of weekly downloads, hovering around 190K in early April and declining to about 106K by late June. Weekly revenue saw a gradual decrease from $11K in late March to around $4.9K by the end of June. The game’s weekly active users remained high but showed a downward trend from 4.0M in late March to 3.5M by late June.

Fluvsies - A Fluff to Luv also from TutoTOONS, experienced stable weekly downloads, fluctuating between 89K and 123K throughout the quarter. Weekly revenue remained consistent, averaging around $2.7K to $4.7K. The game managed to maintain a high number of weekly active users, ranging from 694K to 841K during the quarter.

Fluffy Fall from Kilosaurus showed a mixed trend in weekly downloads, starting at 83K in late March and peaking at 122K by mid-April, then fluctuating before ending at 118K in late June. Weekly revenue was relatively steady, averaging around $400 to $700, with a slight peak of $766 in the final week of June. Weekly active users increased from 376K in late March to 484K by the end of June.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022